Computer Graphics MCQ-4

Hello students this page provides you with Computer Graphics MCQ-4

Q.1 Which image files are a lossy format?



  • GIF


  • MPEG


  • JPEG


  • PNG

Q.2 Refresh CRT consist of?



  • The electron gun assembly


  • The phosphor viewing surface


  • Glass wrapper


  • All of these

Q.3 The information of the memory buffer typically consists of —– values?



  • 12


  • character


  • color


  • None of these

Q.4 The quake one of the first fully 3D games was released in year?



  • 1987


  • 1975


  • 1996


  • None of these

Q.5 How many step process for creating a 3D animation?



  • 1


  • 2


  • 3


  • 4

Q.6 Vector graphics is composed of?



  • Pixels


  • Paths


  • Palette


  • None of these

Q.7 Which of the following is an output device?



  • GPS


  • Projector


  • Both A & B


  • OCR

Q.8 Which of the following is an input device?



  • Sound Card


  • Projector


  • Video card


  • Sensors

Q.9 Plotters is a?



  • Input Device


  • Output Device


  • Both A & B


  • None of these

Q.10 JPEG stands for:



  • Joint Photo Experts Gross


  • Joint Photographic Experts Gross


  • Joint Photographic Experts Group


  • Joint Photographic Expression Group

Q.11 The electron beam in a color picture tube is refreshed ——- times in a second to make video realistic?



  • 30


  • 25


  • 40


  • 80

Q.12 Raster graphics are composed of?



  • Pixels


  • Paths


  • Palette


  • None of these

Q.13 GPU means?



  • Graphics Program Unit


  • Graphics Processor Unit


  • Graphics Pixel Unit


  • None of these

Q.14 Before image can be displayed on the screen it must be created by?



  • Computer Program


  • Computer frame


  • Computer data


  • None of these

Q.15 Which compression provide some loss of quality?



  • Loss less


  • Lossy


  • Cel based


  • Object based

Q.17 DVST means?



  • Direct view storage tube


  • Domain view storage tube


  • Direct view store tube


  • None

Q.18 The brightness of each pixel is?



  • Compatible


  • Incompatible


  • Both A & B


  • None

Q.19 Refers to the number of dots on the screen.



  • Refers Rate


  • Resolution


  • Color Depth


  • None

Q.20 Bresenham's Algorithm seeks to select the optimum raster locations that represent a:



  • Straight line


  • Circle line


  • Polygon


  • None of these

Related Link

  • Computer Graphics MCQ
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