Multimedia MCQs-5

Hello students Welcome To CSE Study247 , Today I discuss about Multimedia MCQs-5 , that contain 20 Multiple Choice Question With Answer.

Multimedia-Multiple-Choice-Question-With-Answer

Q.1 In Real Time Interactive Audio Video, a sequence number on each packet is required for?

  • A) Real-time traffic
  • B) Real-time playback
  • C) Real-time pixels
  • D) Real-time frames

Q.2 Multimedia is widely used to special--- to movies?

  • A) Attachment
  • B) Control
  • C) Combination
  • D) Effects

Q.3 A heavy video in a WBT may not load because of poor?

  • A) Signal
  • B) KBPS
  • C) Frequency
  • D) Bandwidth

Q.4 ----- Are typical examples of static images?

  • A) Photographs
  • B) File
  • C) Messages
  • D) None of these

Q.5 Before audio or video signals can be sent on Internet, they need to be?

  • A) Channelized
  • B) Digitized
  • C) Organized
  • D) None of these

Q.6 Most common compression technique that is used to create CD-quality audio is based on perceptual encoding technique is called?

  • A) Perceptual Encoding
  • B) Predictive Encoding
  • C) MPEG
  • D) None of these

Q.7 Streaming stored audio/video, files are compressed and stored on?

  • A) Internet
  • B) Domain
  • C) Website
  • D) Server

Q.8 For speech, we need to compress digitize signals at?

  • A) 256 Khz
  • B) 128 Khz
  • C) 64 Khz
  • D) None

Q.9 Adobe photoshop is a?

  • A) Vector Graphics Editor
  • B) Raster Graphics Editor
  • C) Both A & B
  • D) None

Q.10 Paintshop pro was originally published as a?

  • A) Vector Graphics Editor
  • B) Raster Graphics Editor
  • C) Both A & B
  • D) None

Q.11 Block size in block preparation step of JPEG compression is?

  • A) 4 x 4
  • B) 8 x 8
  • C) 16 x 16
  • D) None of these

Q.12 In Virtual Reality environment, the experience is typically?

  • A) 75% Real
  • B) 75% Virtual
  • C) 50% Virtual
  • D) None of these

Q.13 Which of the following statement is right according to AR (Augmented Reality)?

  • A) Completely immersive virtual environment
  • B) The system AR real world scene
  • C) Both A & B
  • D) None of these

Q.14 Morphing means?

  • A) Changing position
  • B) Changing shape
  • C) Changing color
  • D) None of these

Q.15 We can divide audio and video services into?

  • A) 2 broad categories
  • B) 3 broad categories
  • C) 4 broad categories
  • D) None of these

Q.16 AR is considered 25% virtual and 75% Real?

  • A) True
  • B) False
  • C) Both A & B
  • D) None of these

Q.17 HTTP client accesses Web server by using the?

  • A) SEND message
  • B) GET message
  • C) AUTO receive message
  • D) None of these

Q.18 VR is a?

  • A) Partially immersive
  • B) Fully immersive
  • C) Semi immersive
  • D) None of these

Q.19 In Real Time Interactive Audio Video, to prevent jitter, we can time-stamp packets and separate arrival time from the?

  • A) Frame Time
  • B) Playback Time
  • C) Pixels Time
  • D) None of these

Q.20 In block coding, we divide our message into blocks, which are called?

  • A) Code blocks
  • B) Packet blocks
  • C) Datawords
  • D) None of these

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